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  • If some plugins won't compile, it's probably related to issues with the HDF5 or ZeroMQ libraries.  If you used MacPorts, the libraries will be installed in /opt/local/lib, and the headers will be found in /opt/local/include. Make sure Xcode knows how to find these files. In the "Build Settings" for the Target (not the Project), add /opt/local/lib to the "Library Search Paths" and /opt/local/include to the "Header Search Paths."
  • If you get error like "libsz.a file not found", then it's because of some missing dependencies for HDF5 library (HDF5 needs SZIP library). Run `sudo sudo port install szip` szip  to fix it.
  • Make sure the architecture (32- vs. 64-bit) and base SDK (OS X 10.8, 10.9, or 10.10) are appropriate for your particular machine

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